Advanced match analysis
AleCorona96 vs Nagician
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 22360
- Duration
- 17:05
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeated
AleCorona96
Hades · Elo 1250 -16
17:05
Match length
Winner
Nagician
Hades · Elo 1279 +16
45.8% win probability
Pre-match · Nagician favored
win probability 54.2%
Key momentsIn match order
AleCorona96
Hades · Blue- EAPM
- 44.6
- Favorite unit
- Hoplite 23 fielded
- Largest army
- 68
- First expansion
- 5:09
Age path
AthenaClassical · Est. start 3:11
ApolloHeroic · Est. start 11:40
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy2,600 total resource volume
No post-game awards
Nagician
Hades · Red- EAPM
- 39.1
- Favorite unit
- Hippeus 36 fielded
- Largest army
- 87
- First expansion
- 4:51
Age path
AthenaClassical · Est. start 3:36
AphroditeHeroic · Est. start 12:55
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling7 wall build events
Large army production87 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,600 total volume›
AleCorona96
Bought
Sold
Total player market volume2,600
Nagician
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.