Advanced match analysis
Harald_FineHair vs Dr.Ash
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 14750
- Duration
- 22:30
- Patch
- 19.17020
- Played
- · 4 hours ago
Winner
Harald_FineHair
Ra · Elo 2204 +8
22:30
Match length
Defeated
Dr.Ash
Poseidon · Elo 1983 -8
78.1% win probability
Pre-match · Harald_FineHair favored
win probability 21.9%
Key momentsIn match order
Harald_FineHair
Ra · Blue- EAPM
- 74.8
- Favorite unit
- Spearman 80 fielded
- Total score
- 63,133
- Military score
- 32,990
- Economic score
- 25,509
- Kills score
- 4,634
- Units killed
- 164
- Units lost
- 82
- Buildings razed
- 46
- Largest army
- 185
- First expansion
- 4:18
Age path
PtahClassical · Research start 2:51
SobekHeroic · Research start 6:56
OsirisMythic · Est. start 11:59
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom2 expansion build events
Heavy walling16 wall build events
Large army production185 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Dr.Ash
Poseidon · Red- EAPM
- 117.7
- Favorite unit
- Prodromos 53 fielded
- Total score
- 42,704
- Military score
- 13,672
- Economic score
- 26,724
- Kills score
- 2,308
- Units killed
- 83
- Units lost
- 164
- Buildings razed
- 4
- Largest army
- 178
- First expansion
- 3:41
Age path
HermesClassical · Research start 2:30
DionysusHeroic · Est. start 8:27
HephaestusMythic · Est. start 15:39
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling51 wall build events
Market economy2,700 total resource volume
Large army production178 military units
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,700 total volume›
Harald_FineHair
Bought
No buys
Sold
No sells
Total player market volume0
Dr.Ash
Bought
Sold
Total player market volume2,700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.