Advanced match analysis
ABDIEL#8425 + ElReverendoJona vs Manterrae + locomortal44
- Queue
- Ranked 2v2 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 4613
- Duration
- 29:07
- Patch
- 19.17020
- Played
- · 4 hours ago
Victory
Team Elo 1061
ABDIEL#8425
Loki · Elo 1073 +9
ElReverendoJona
Zeus · Elo 1049 +10
29:07
Match length
Defeat
Team Elo 894
Manterrae
Freyr · Elo 896 -9
locomortal44
Poseidon · Elo 893 -10
72.3% win probability
Pre-match · ABDIEL#8425 + ElReverendoJona favored
win probability 27.7%
Key momentsIn match order
ABDIEL#8425
Loki · Blue · Team 1- EAPM
- 28.5
- Favorite unit
- Hersir 51 fielded
- Largest army
- 62
- First expansion
- 23:38
Age path
ForsetiClassical · Est. start 3:02
BragiHeroic · Est. start 9:54
HelMythic · Est. start 19:15
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
No post-game awards
Manterrae
Freyr · Red · Team 2- EAPM
- 33.4
- Favorite unit
- Throwing Axeman 101 fielded
- Largest army
- 182
- First expansion
- 12:10
Age path
UllrClassical · Est. start 4:29
AegirHeroic · Est. start 14:45
VidarMythic · Est. start 22:35
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production182 military units
No post-game awards
ElReverendoJona
Zeus · Yellow · Team 1- EAPM
- 21.1
- Favorite unit
- Hoplite 75 fielded
- Largest army
- 151
- First expansion
- 15:10
Age path
AthenaClassical · Research start 2:58
DionysusHeroic · Research start 14:19
HephaestusMythic · Research start 20:33
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Market economy3,500 total resource volume
Large army production151 military units
No post-game awards
locomortal44
Poseidon · Green · Team 2- EAPM
- 60.4
- Favorite unit
- Hypaspist 84 fielded
- Largest army
- 151
- First expansion
- 9:30
Age path
HermesClassical · Est. start 3:14
AphroditeHeroic · Est. start 13:59
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling9 wall build events
Market economy1,600 total resource volume
Large army production151 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,100 total volume›
ABDIEL#8425
Bought
No buys
Sold
No sells
Total player market volume0
Manterrae
Bought
No buys
Sold
No sells
Total player market volume0
ElReverendoJona
Bought
No buys
Sold
Total player market volume3,500
locomortal44
Bought
Sold
No sells
Total player market volume1,600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.