Advanced match analysis
RACER_ginobili20 vs JosiMythos
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 13439
- Duration
- 21:56
- Patch
- 19.17020
- Played
- · 21 hours ago
Defeated
RACER_ginobili20
Fuxi · Elo 1282 -11
21:56
Match length
Winner
JosiMythos
Poseidon · Elo 1419 +11
31.2% win probability
Pre-match · JosiMythos favored
win probability 68.8%
Key momentsIn match order
RACER_ginobili20
Fuxi · Blue- EAPM
- 29.1
- Favorite unit
- Ge Halberdier 26 fielded
- Largest army
- 84
- First expansion
- 16:28
Age path
ChiyouClassical · Research start 2:35
GoumangHeroic · Research start 15:57
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling15 wall build events
Large army production84 military units
No post-game awards
JosiMythos
Poseidon · Red- EAPM
- 51.0
- Favorite unit
- Hippeus 131 fielded
- Largest army
- 233
- First expansion
- 17:54
Age path
HermesClassical · Research start 2:18
DionysusHeroic · Est. start 11:43
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling15 wall build events
Market economy100 total resource volume
Large army production233 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 100 total volume›
RACER_ginobili20
Bought
No buys
Sold
No sells
Total player market volume0
JosiMythos
Bought
No buys
Sold
Total player market volume100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.