Advanced match analysis
bigaouettee vs joemckenzienottingham
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 18621
- Duration
- 30:38
- Patch
- 19.17020
- Played
- · 21 hours ago
Winner
bigaouettee
Loki · Elo 1293 +12
30:38
Match length
Defeated
joemckenzienottingham
Poseidon · Elo 1183 -12
65.3% win probability
Pre-match · bigaouettee favored
win probability 34.7%
Key momentsIn match order
bigaouettee
Loki · Blue- EAPM
- 40.6
- Favorite unit
- Throwing Axeman 87 fielded
- Largest army
- 321
- First expansion
- 15:08
Age path
HeimdallClassical · Research start 3:24
BragiHeroic · Est. start 12:25
HelMythic · Est. start 16:42
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Heavy walling33 wall build events
Large army production321 military units
No post-game awards
joemckenzienottingham
Poseidon · Red- EAPM
- 31.7
- Favorite unit
- Hippeus 84 fielded
- Largest army
- 201
- First expansion
- 9:44
Age path
HermesClassical · Est. start 2:56
DionysusHeroic · Est. start 9:30
HephaestusMythic · Est. start 17:02
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Market economy3,200 total resource volume
Large army production201 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,200 total volume›
bigaouettee
Bought
No buys
Sold
No sells
Total player market volume0
joemckenzienottingham
Bought
No buys
Sold
Total player market volume3,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.