Advanced match analysis
balder0505 vs Pruim veroveraar.
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 8835
- Duration
- 29:51
- Patch
- 19.17020
- Played
- · 21 hours ago
Defeated
balder0505
Oranos · Elo 820 -15
29:51
Match length
Winner
Pruim veroveraar.
Poseidon · Elo 880 +15
41.5% win probability
Pre-match · Pruim veroveraar. favored
win probability 58.5%
Key momentsIn match order
balder0505
Oranos · Blue- EAPM
- 17.6
- Favorite unit
- Turma 77 fielded
- Largest army
- 200
- First expansion
- 10:58
Age path
OceanusClassical · Research start 4:11
TheiaHeroic · Research start 16:49
HekateMythic · Research start 27:04
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production200 military units
No post-game awards
Pruim veroveraar.
Poseidon · Red- EAPM
- 22.2
- Favorite unit
- Petrobolos 4 fielded
- Largest army
- 8
- First expansion
- 7:31
Age path
HermesClassical · Est. start 2:54
DionysusHeroic · Est. start 14:19
HephaestusMythic · Est. start 25:39
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom5 expansion build events
Market economy5,400 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,400 total volume›
balder0505
Bought
No buys
Sold
No sells
Total player market volume0
Pruim veroveraar.
Bought
Sold
Total player market volume5,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.