Advanced match analysis
_DesivE_ vs IAmRevan_
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 30102
- Duration
- 19:36
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
_DesivE_
Quetzalcoatl · Elo 2054 +7
19:36
Match length
Defeated
IAmRevan_
Tezcatlipoca · Elo 1804 -7
80.8% win probability
Pre-match · _DesivE_ favored
win probability 19.2%
Key momentsIn match order
_DesivE_
Quetzalcoatl · Blue- EAPM
- 61.6
- Favorite unit
- Eagle Warrior 52 fielded
- Largest army
- 110
- First expansion
- 5:03
Age path
PatecatlClassical · Research start 3:26
CoatlicueHeroic · Est. start 8:43
TlalocMythic · Timing unavailable
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Water commitment1 dock build events
Market economy1,500 total resource volume
Large army production110 military units
No post-game awards
IAmRevan_
Tezcatlipoca · Red- EAPM
- 70.8
- Favorite unit
- Jaguar Rider 43 fielded
- Largest army
- 128
- First expansion
- 7:06
Age path
MalinalxochitlClassical · Research start 4:00
CoyolxauhquiHeroic · Est. start 9:37
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Market economy500 total resource volume
Large army production128 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,000 total volume›
_DesivE_
Bought
No buys
Sold
Total player market volume1,500
IAmRevan_
Bought
No buys
Sold
Total player market volume500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
_DesivE_
Army · 110Units
Quimichin Spy1