Replay-derived match flow, timings, and composition.

Advanced match analysis

_DesivE_ vs IAmRevan_

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
30102
Duration
19:36
Patch
19.17020
Played
· 6 hours ago
Watering Hole map preview
MapWatering Hole
Winner
_DesivE_ Quetzalcoatl · Elo 2054 +7
19:36 Match length
Defeated
IAmRevan_ Tezcatlipoca · Elo 1804 -7
80.8% win probability Pre-match · _DesivE_ favored win probability 19.2%
Key momentsIn match order
First pressure
3:44 _DesivE_ Warrior Priest trained
Fastest Classical
4:26* _DesivE_ Patecatl · estimated
First extra TC
5:03 _DesivE_ Town Center
Armory timing
5:55 IAmRevan_ Armory
Fastest Heroic
9:58* _DesivE_ Coatlicue · estimated
Market timing
12:31 IAmRevan_ Market

_DesivE_

Quetzalcoatl · Blue
Win 2054 +7
EAPM
61.6
Favorite unit
Eagle Warrior
52 fielded
Largest army
110
First expansion
5:03
Age path
PatecatlClassical · Research start 3:26
CoatlicueHeroic · Est. start 8:43
TlalocMythic · Timing unavailable
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Water commitment1 dock build events
Market economy1,500 total resource volume
Large army production110 military units
No post-game awards

IAmRevan_

Tezcatlipoca · Red
Loss 1804 -7
EAPM
70.8
Favorite unit
Jaguar Rider
43 fielded
Largest army
128
First expansion
7:06
Age path
MalinalxochitlClassical · Research start 4:00
CoyolxauhquiHeroic · Est. start 9:37
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Market economy500 total resource volume
Large army production128 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,000 total volume

_DesivE_

Bought

No buys

Sold

Wood1,500
Total player market volume1,500

IAmRevan_

Bought

No buys

Sold

Food500
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

_DesivE_

Army · 110

Units

Eagle Warrior52
Warrior Priest28
Ocelotl Warrior24
Shorn One3
Ayotochtli2
Quimichin Spy1
Buildings 12 types
Farm23
House18
Calpulli14
Wall12
Nobles Hut8
War Hut4
Great Temple3
Town Center2
Armory1
Dock1
Market1
Temple1
God powers 3 invoked
Agave Bloom1
Earth Monster1
Tailwind1

IAmRevan_

Army · 128

Units

Jaguar Rider43
Eagle Warrior22
Tequihua Archer22
Warrior Priest20
Coyote Warrior14
Shorn One4
Tlamanih Spearman2
Tzitzimitl1
Buildings 10 types
House19
Calpulli12
Nobles Hut9
War Hut4
Great Temple2
Town Center2
Armory1
Dock1
Market1
Temple1
God powers 5 invoked
Obsidian Mirror2
Starfall2
Infestation1