Advanced match analysis
Gvukaj vs Revhen
- Queue
- Ranked 1v1 Supremacy
- Map
- Mount Olympus
- Map Seed
- 18021
- Duration
- 23:03
- Patch
- 19.17020
- Played
- · 7 hours ago
Defeated
Gvukaj
Tsukuyomi · Elo 867 -27
23:03
Match length
Winner
Revhen
Amaterasu · Elo 928 +15
41.3% win probability
Pre-match · Revhen favored
win probability 58.7%
Key momentsIn match order
Gvukaj
Tsukuyomi · Blue- EAPM
- 34.2
- Favorite unit
- Yumi Horse Archer 30 fielded
- Largest army
- 118
- First expansion
- 15:31
Age path
Inari OkamiClassical · Research start 3:36
HachimanHeroic · Est. start 10:52
OkuninushiMythic · Est. start 19:08
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Market economy300 total resource volume
Large army production118 military units
No post-game awards
Revhen
Amaterasu · Red- EAPM
- 30.9
- Favorite unit
- Yari Spearman 44 fielded
- Largest army
- 131
- First expansion
- 11:59
Age path
MinakatatomiClassical · Research start 3:33
RaijinHeroic · Research start 14:39
OkuninushiMythic · Research start 20:49
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling23 wall build events
Market economy400 total resource volume
Large army production131 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 700 total volume›
Gvukaj
Bought
Sold
No sells
Total player market volume300
Revhen
Bought
Sold
No sells
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.