Replay-derived match flow, timings, and composition.

Advanced match analysis

Pr1celess vs Redvolt

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
20213
Duration
14:51
Patch
19.17020
Played
· 7 hours ago
Midgard map preview
MapMidgard
Winner
Pr1celess Odin · Elo 1060 +17
14:51 Match length
Defeated
Redvolt Tsukuyomi · Elo 1058 -17
50.3% win probability Pre-match · Pr1celess favored win probability 49.7%
Key momentsIn match order
First pressure
4:12 Pr1celess Hersir trained
Fastest Classical
4:42* Redvolt Inari Okami · estimated
Armory timing
6:37 Redvolt Armory
Fastest Heroic
12:43* Redvolt Hachiman · estimated
First extra TC
14:49 Pr1celess Town Center

Pr1celess

Odin · Blue
Win 1060 +17
EAPM
44.0
Favorite unit
Throwing Axeman
22 fielded
Largest army
77
First expansion
14:49
Age path
HeimdallClassical · Est. start 4:35
SkadiHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling10 wall build events
Water commitment1 dock build events
No post-game awards

Redvolt

Tsukuyomi · Red
Loss 1058 -17
EAPM
27.7
Favorite unit
Samurai
19 fielded
Largest army
55
First expansion
—
Age path
Inari OkamiClassical · Research start 3:57
HachimanHeroic · Research start 11:47
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment2 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pr1celess

Army · 77

Units

Throwing Axeman22
Hirdman18
Raiding Cavalry18
Hersir9
Berserk4
Einheri3
Dreki2
Longboat1
Buildings 9 types
House14
Wall10
Longhouse5
Ox Cart Building3
Great Hall2
Armory1
Dock1
Temple1
Town Center1
God powers 1 invoked
Undermine1

Redvolt

Army · 55

Units

Samurai19
Yumi Horse Archer15
Naginata Rider9
Wasen5
Kitsune3
Onna Musha3
Jorogumo1
Buildings 9 types
House11
Shrine Japanese4
Watermill4
Dojo3
Dock2
Mining Camp Japanese2
Stable Japanese2
Armory1
Temple1
God powers 2 invoked
New Moon1
Swampland1