Advanced match analysis
gcody vs dylanowen101
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 15273
- Duration
- 22:32
- Patch
- 19.17020
- Played
- · 4 hours ago
Winner
gcody
Loki · Elo 995 +17
22:32
Match length
Defeated
dylanowen101
Odin · Elo 981 -17
52.0% win probability
Pre-match · gcody favored
win probability 48.0%
Key momentsIn match order
gcody
Loki · Blue- EAPM
- 25.2
- Favorite unit
- Raiding Cavalry 35 fielded
- Largest army
- 126
- First expansion
- 9:02
Age path
ForsetiClassical · Research start 4:03
BragiHeroic · Research start 17:39
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production126 military units
No post-game awards
dylanowen101
Odin · Pink- EAPM
- 32.8
- Favorite unit
- Throwing Axeman 24 fielded
- Largest army
- 108
- First expansion
- —
Age path
FreyjaClassical · Research start 3:05
NjordHeroic · Research start 12:52
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy1,400 total resource volume
Large army production108 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
gcody
Bought
No buys
Sold
No sells
Total player market volume0
dylanowen101
Bought
Sold
Total player market volume1,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.