Replay-derived match flow, timings, and composition.

Advanced match analysis

alsome babyy vs jarodestebanconcha

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
3427
Duration
27:44
Patch
19.17020
Played
· 4 hours ago
Watering Hole map preview
MapWatering Hole
Winner
alsome babyy Tezcatlipoca · Elo 855 +17
27:44 Match length
Defeated
jarodestebanconcha Loki · Elo 835 -17
52.9% win probability Pre-match · alsome babyy favored win probability 47.1%
Key momentsIn match order
First pressure
3:50 alsome babyy Warrior Priest trained
Fastest Classical
4:36* alsome babyy Malinalxochitl · estimated
First extra TC
6:35 alsome babyy Town Center
Armory timing
10:57 alsome babyy Armory
Fastest Heroic
13:20* alsome babyy Coyolxauhqui · estimated
Fortress timing
15:49 jarodestebanconcha Hill Fort
Market timing
17:17 jarodestebanconcha Market
Fastest Mythic
19:24* jarodestebanconcha Hel · estimated

alsome babyy

Tezcatlipoca · Blue
Win 855 +17
EAPM
23.0
Favorite unit
Tequihua Archer
94 fielded
Largest army
189
First expansion
6:35
Age path
MalinalxochitlClassical · Research start 3:36
CoyolxauhquiHeroic · Research start 12:05
XolotlMythic · Research start 18:31
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Large army production189 military units
No post-game awards

jarodestebanconcha

Loki · Red
Loss 835 -17
EAPM
25.3
Favorite unit
Throwing Axeman
23 fielded
Largest army
72
First expansion
7:31
Age path
ForsetiClassical · Est. start 3:56
BragiHeroic · Est. start 15:39
HelMythic · Research start 17:24
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling14 wall build events
Water commitment1 dock build events
Market economy1,400 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,400 total volume

alsome babyy

Bought

No buys

Sold

No sells

Total player market volume0

jarodestebanconcha

Bought

Food1,000

Sold

Wood400
Total player market volume1,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

alsome babyy

Army · 189

Units

Tequihua Archer94
Ocelotl Warrior46
Jaguar Rider16
Quinametzin12
Warrior Priest11
Otontin10
Buildings 10 types
Farm37
Calpulli18
House17
Great Temple6
Nobles Hut3
Town Center3
Market2
War Hut2
Armory1
Temple1
God powers 4 invoked
Obsidian Mirror2
Infestation1
Starfall1

jarodestebanconcha

Army · 72

Units

Throwing Axeman23
Troll12
Fire Giant7
Berserk6
Hirdman5
Dragon Ship4
Dreki3
Hersir3
Portable Ram3
Frost Giant2
Kraken1
Longboat1
Mountain Giant1
Transport Ship Norse1
Buildings 13 types
House38
Farm20
Wall14
Ox Cart Building5
Hill Fort4
Longhouse3
Sentry Tower3
Temple3
Town Center3
Armory2
Dock1
Great Hall1
Market1
God powers 5 invoked
Healing Spring2
Flaming Weapons1
Nidhogg1
Spy1