Advanced match analysis
@0spooky vs RodriMG9894
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 7395
- Duration
- 27:33
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeated
@0spooky
Odin · Elo 1030 -12
27:33
Match length
Winner
RodriMG9894
Poseidon · Elo 1136 +12
35.2% win probability
Pre-match · RodriMG9894 favored
win probability 64.8%
Key momentsIn match order
@0spooky
Odin · Blue- EAPM
- 76.1
- Favorite unit
- Throwing Axeman 44 fielded
- Largest army
- 212
- First expansion
- 14:55
Age path
FreyjaClassical · Research start 2:49
SkadiHeroic · Research start 17:42
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling16 wall build events
Large army production212 military units
No post-game awards
RodriMG9894
Poseidon · Red- EAPM
- 54.2
- Favorite unit
- Prodromos 76 fielded
- Largest army
- 224
- First expansion
- 11:15
Age path
HermesClassical · Research start 2:30
DionysusHeroic · Est. start 9:33
ArtemisMythic · Research start 23:14
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling29 wall build events
Market economy2,800 total resource volume
Large army production224 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,800 total volume›
@0spooky
Bought
No buys
Sold
No sells
Total player market volume0
RodriMG9894
Bought
No buys
Sold
Total player market volume2,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.