Replay-derived match flow, timings, and composition.

Advanced match analysis

polomanino vs Snowflakes

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
15046
Duration
6:18
Patch
19.17020
Played
· 4 hours ago
Elysium map preview
MapElysium
Winner
polomanino Odin · Elo 1331 +15
6:18 Match length
Defeated
Snowflakes Set · Elo 1287 -15
56.3% win probability Pre-match · polomanino favored win probability 43.7%
Key momentsIn match order
First pressure
1:51 polomanino Hersir trained
Fastest Classical
3:56* polomanino Heimdall · estimated

polomanino

Odin · Blue
Win 1331 +15
EAPM
77.2
Favorite unit
Hersir
12 fielded
Largest army
14
First expansion
—
Age path
HeimdallClassical · Research start 2:56
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

Snowflakes

Set · Red
Loss 1287 -15
EAPM
51.8
Favorite unit
Anubite
1 fielded
Largest army
1
First expansion
—
Age path
AnubisClassical · Est. start 4:06
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

polomanino

Army · 14

Units

Hersir12
Berserk2
Buildings 4 types
House4
Longhouse1
Ox Cart Building1
Temple1
God powers 1 invoked
Great Hunt1

Snowflakes

Army · 1

Units

Anubite1
Buildings 7 types
House21
Granary3
Mining Camp2
Lumber Camp1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 2 invoked
Plague Of Serpents1
Vision1