Advanced match analysis
Roling one vs sebmayer996
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 1462
- Duration
- 23:41
- Patch
- 19.17020
- Played
- · 4 hours ago
Winner
Roling one
Oranos · Elo 1203 +20
23:41
Match length
Defeated
sebmayer996
Isis · Elo 1241 -20
44.6% win probability
Pre-match · sebmayer996 favored · Upset
win probability 55.4%
Key momentsIn match order
Roling one
Oranos · Blue- EAPM
- 40.1
- Favorite unit
- Katapeltes 72 fielded
- Largest army
- 222
- First expansion
- 5:06
Age path
PrometheusClassical · Est. start 3:24
HyperionHeroic · Est. start 10:39
HekateMythic · Est. start 15:33
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,500 total resource volume
Large army production222 military units
No post-game awards
sebmayer996
Isis · Red- EAPM
- 61.4
- Favorite unit
- Chariot Archer 73 fielded
- Largest army
- 161
- First expansion
- 4:31
Age path
BastClassical · Research start 3:11
SobekHeroic · Research start 7:56
OsirisMythic · Research start 13:44
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Heavy walling59 wall build events
Market economy3,100 total resource volume
Large army production161 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,600 total volume›
Roling one
Bought
No buys
Sold
Total player market volume1,500
sebmayer996
Bought
Sold
Total player market volume3,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.