Replay-derived match flow, timings, and composition.

Advanced match analysis

Roling one vs Krakedile

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
30768
Duration
6:37
Patch
19.17020
Played
· 6 hours ago
Megalopolis map preview
MapMegalopolis
Defeated
Roling one Freyr · Elo 1183 -14
6:37 Match length
Winner
Krakedile Huitzilopochtli · Elo 1262 +14
38.8% win probability Pre-match · Krakedile favored win probability 61.2%
Key momentsIn match order
First pressure
3:42 Roling one Hersir trained
Fastest Classical
4:29* Krakedile Malinalxochitl · estimated

Roling one

Freyr · Blue
Loss 1183 -14
EAPM
39.3
Favorite unit
Hersir
7 fielded
Largest army
19
First expansion
—
Age path
UllrClassical · Est. start 3:40
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Krakedile

Huitzilopochtli · Maroon
Win 1262 +14
EAPM
57.8
Favorite unit
Tequihua Archer
16 fielded
Largest army
27
First expansion
—
Age path
MalinalxochitlClassical · Est. start 3:29
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Roling one

Army · 19

Units

Hersir7
Throwing Axeman7
Berserk5
Buildings 4 types
House3
Longhouse1
Ox Cart Building1
Temple1
God powers 1 invoked
Asgardian Bastion1

Krakedile

Army · 27

Units

Tequihua Archer16
Tlamanih Spearman5
Warrior Priest5
Maquizcoatl1
Buildings 4 types
House3
War Hut3
Calpulli2
Temple1
God powers 2 invoked
Blood Pact1
Infestation1