Advanced match analysis
Bourasque vs s.detsis
- Queue
- Ranked 1v1 Supremacy
- Map
- Steppe
- Map Seed
- 741
- Duration
- 23:02
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
Bourasque
Amaterasu · Elo 985 +16
23:02
Match length
Defeated
s.detsis
Tsukuyomi · Elo 928 -46
58.1% win probability
Pre-match · Bourasque favored
win probability 41.9%
Key momentsIn match order
Bourasque
Amaterasu · Blue- EAPM
- 28.4
- Favorite unit
- Naginata Rider 21 fielded
- Largest army
- 67
- First expansion
- 7:18
Age path
MinakatatomiClassical · Research start 3:37
RaijinHeroic · Est. start 11:28
OkuninushiMythic · Est. start 16:41
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
s.detsis
Tsukuyomi · Purple- EAPM
- 32.8
- Favorite unit
- Yumi Archer 20 fielded
- Largest army
- 74
- First expansion
- 9:30
Age path
Inari OkamiClassical · Est. start 3:26
FujinHeroic · Est. start 10:46
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling16 wall build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.