Advanced match analysis
berserker1415 vs [SCF]HaKaNnN
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 19246
- Duration
- 16:22
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
berserker1415
Odin · Elo 1296 +10
16:22
Match length
Defeated
[SCF]HaKaNnN
Loki · Elo 1130 -10
72.2% win probability
Pre-match · berserker1415 favored
win probability 27.8%
Key momentsIn match order
berserker1415
Odin · Blue- EAPM
- 56.4
- Favorite unit
- Throwing Axeman 33 fielded
- Largest army
- 102
- First expansion
- 8:20
Age path
FreyjaClassical · Research start 4:16
SkadiHeroic · Research start 10:01
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment2 dock build events
Large army production102 military units
No post-game awards
[SCF]HaKaNnN
Loki · Red- EAPM
- 30.8
- Favorite unit
- Throwing Axeman 47 fielded
- Largest army
- 100
- First expansion
- 11:06
Age path
HeimdallClassical · Research start 4:09
BragiHeroic · Est. start 12:24
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Water commitment5 dock build events
Large army production100 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
berserker1415
Army · 102Units
Buildings ›9 types
God powers ›3 invoked
[SCF]HaKaNnN
Army · 100Units
Buildings ›9 types
God powers ›None invoked
No god powers recorded.