Advanced match analysis
Kal on the Bahamas vs Wyzardmt
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 22581
- Duration
- 24:46
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
Kal on the Bahamas
Poseidon · Elo 1420 +16
24:46
Match length
Defeated
Wyzardmt
Amaterasu · Elo 1382 -16
55.4% win probability
Pre-match · Kal on the Bahamas favored
win probability 44.6%
Key momentsIn match order
Kal on the Bahamas
Poseidon · Blue- EAPM
- 61.5
- Favorite unit
- Hippeus 123 fielded
- Largest army
- 184
- First expansion
- 4:01
Age path
HermesClassical · Research start 2:45
DionysusHeroic · Est. start 14:43
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling10 wall build events
Market economy9,000 total resource volume
Large army production184 military units
No post-game awards
Wyzardmt
Amaterasu · Red- EAPM
- 43.0
- Favorite unit
- Shinobi 32 fielded
- Largest army
- 164
- First expansion
- 12:30
Age path
MinakatatomiClassical · Est. start 3:14
RaijinHeroic · Est. start 13:57
TakemikazuchiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling29 wall build events
Large army production164 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 9,000 total volume›
Kal on the Bahamas
Bought
Sold
Total player market volume9,000
Wyzardmt
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.