Replay-derived match flow, timings, and composition.

Advanced match analysis

Vega vs NoDoR

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
6899
Duration
11:50
Patch
19.17020
Played
· 6 hours ago
Yellow River map preview
MapYellow River
Defeated
Vega Hades · Elo 836 -14
11:50 Match length
Winner
NoDoR Zeus · Elo 914 +14
39.0% win probability Pre-match · NoDoR favored win probability 61.0%
Key momentsIn match order
Fastest Classical
4:04* NoDoR Hermes · estimated
First pressure
5:27 Vega Archery Range
Armory timing
8:16 NoDoR Armory

Vega

Hades · Blue
Loss 836 -14
EAPM
22.7
Favorite unit
Toxotes
10 fielded
Largest army
19
First expansion
—
Age path
AresClassical · Research start 3:26
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

NoDoR

Zeus · Red
Win 914 +14
EAPM
24.8
Favorite unit
Hoplite
10 fielded
Largest army
21
First expansion
—
Age path
HermesClassical · Research start 3:04
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Vega

Army · 19

Units

Toxotes10
Hippeus4
Achilles2
Cyclops2
Ajax1
Buildings 6 types
House8
Archery Range2
Storehouse2
Granary1
Stable1
Temple1
God powers 2 invoked
Pestilence1
Sentinel1

NoDoR

Army · 21

Units

Hoplite10
Centaur6
Hippeus4
Jason1
Buildings 7 types
House8
Military Academy2
Storehouse2
Armory1
Granary1
Stable1
Temple1
God powers 1 invoked
Bolt1