Replay-derived match flow, timings, and composition.

Advanced match analysis

esigillito vs jarodestebanconcha

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
10399
Duration
35:07
Patch
19.17020
Played
· 5 hours ago
Mount Olympus map preview
MapMount Olympus
Defeated
esigillito Tsukuyomi · Elo 695 -10
35:07 Match length
Winner
jarodestebanconcha Loki · Elo 863 +10
27.5% win probability Pre-match · jarodestebanconcha favored win probability 72.5%
Key momentsIn match order
First pressure
4:37 jarodestebanconcha Hersir trained
Fastest Classical
4:45* jarodestebanconcha Heimdall · estimated
First extra TC
8:30 jarodestebanconcha Town Center
Armory timing
9:44 esigillito Armory
Market timing
13:22 esigillito Market
Fastest Heroic
15:15* jarodestebanconcha Bragi · estimated
Fortress timing
16:58 jarodestebanconcha Hill Fort
Fastest Mythic
23:20* jarodestebanconcha Hel · estimated

esigillito

Tsukuyomi · Blue
Loss 695 -10
EAPM
21.6
Favorite unit
Yumi Archer
40 fielded
Largest army
125
First expansion
13:30
Age path
Ame No UzumeClassical · Research start 5:03
FujinHeroic · Research start 15:13
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy6,000 total resource volume
Large army production125 military units
No post-game awards

jarodestebanconcha

Loki · Red
Win 863 +10
EAPM
26.4
Favorite unit
Throwing Axeman
30 fielded
Largest army
97
First expansion
8:30
Age path
HeimdallClassical · Est. start 3:45
BragiHeroic · Est. start 14:00
HelMythic · Est. start 21:20
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy2,300 total resource volume
Large army production97 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 8,300 total volume

esigillito

Bought

Food500
Wood200

Sold

Food800
Wood4,500
Total player market volume6,000

jarodestebanconcha

Bought

Food900

Sold

Wood1,400
Total player market volume2,300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

esigillito

Army · 125

Units

Yumi Archer40
Samurai25
Yumi Horse Archer20
Bushi19
Shinobi8
Daimyo5
Onna Musha5
Naginata Rider3
Buildings 13 types
Farm38
House18
Shrine Japanese12
Watermill9
Guardhouse7
Armory3
Dojo3
Mining Camp Japanese3
Market2
Stable Japanese2
Temple2
Town Center2
Castle1
God powers 6 invoked
Smiting Gust4
Goshinboku1
New Moon1

jarodestebanconcha

Army · 97

Units

Throwing Axeman30
Hirdman15
Huskarl15
Hersir11
Ballista9
Berserk6
Portable Ram5
Battle Boar4
Einheri2
Buildings 11 types
Farm124
House17
Hill Fort10
Ox Cart Building9
Longhouse8
Armory3
Great Hall3
Temple3
Town Center3
Market2
Sentry Tower2
God powers 6 invoked
Undermine2
Flaming Weapons1
Nidhogg1
Spy1
Titan Gate1