Replay-derived match flow, timings, and composition.

Advanced match analysis

GoodGun vs isaacmanuelpl

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
16644
Duration
35:41
Patch
19.17020
Played
· 5 hours ago
Savannah map preview
MapSavannah
Defeated
GoodGun Huitzilopochtli · Elo 1049 -16
35:41 Match length
Winner
isaacmanuelpl Zeus · Elo 1081 +16
45.4% win probability Pre-match · isaacmanuelpl favored win probability 54.6%
Key momentsIn match order
First pressure
4:00 GoodGun Warrior Priest trained
Fastest Classical
4:34* GoodGun Malinalxochitl · estimated
First extra TC
6:35 GoodGun Town Center
Armory timing
8:15 GoodGun Armory
Fastest Heroic
10:50* GoodGun Coatlicue · estimated
Fortress timing
16:28 isaacmanuelpl Fortress
Market timing
19:41 GoodGun Market
Fastest Mythic
22:22* GoodGun Mictlantecutli · estimated

GoodGun

Huitzilopochtli · Blue
Loss 1049 -16
EAPM
70.7
Favorite unit
Warrior Priest
109 fielded
Largest army
445
First expansion
6:35
Age path
MalinalxochitlClassical · Research start 3:34
CoatlicueHeroic · Research start 9:35
MictlantecutliMythic · Research start 20:22
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling26 wall build events
Market economy3,100 total resource volume
Large army production445 military units
No post-game awards

isaacmanuelpl

Zeus · Red
Win 1081 +16
EAPM
37.6
Favorite unit
Toxotes
202 fielded
Largest army
370
First expansion
7:32
Age path
AthenaClassical · Est. start 3:37
ApolloHeroic · Est. start 11:30
HephaestusMythic · Est. start 21:00
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Large army production370 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,100 total volume

GoodGun

Bought

Food500

Sold

Food2,100
Wood500
Total player market volume3,100

isaacmanuelpl

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GoodGun

Army · 445

Units

Warrior Priest109
Jaguar Rider60
Ayotochtli54
Eagle Warrior47
Ocelotl Warrior40
Maquizcoatl35
Shorn One28
Tequihua Archer19
Coyote Warrior13
Otontin13
Tlamanih Spearman13
Tunkuluchu10
Quinametzin3
Quimichin Spy1
Buildings 12 types
Farm73
Wall26
Calpulli20
House17
Sentry Tower12
Great Temple5
War Hut5
Nobles Hut4
Market3
Town Center3
Temple2
Armory1
God powers 4 invoked
Blood Pact1
Earth Monster1
Infestation1
Volcano1

isaacmanuelpl

Army · 370

Units

Toxotes202
Hoplite71
Myrmidon35
Manticore20
Petrobolos13
Colossus10
Minotaur6
Bellerophon4
Heracles4
Jason4
Odysseus1
Buildings 12 types
Farm23
House17
Storehouse17
Archery Range11
Town Center7
Fortress4
Granary4
Temple4
Armory3
Military Academy3
Market2
Village Center1
God powers 5 invoked
Bolt2
Restoration2
Plenty Vault1