Replay-derived match flow, timings, and composition.

Advanced match analysis

trog vs JosiMythos

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
8685
Duration
0:03
Patch
19.17020
Played
· 5 hours ago
Megalopolis map preview
MapMegalopolis
Defeated
trog Freyr · Elo 1317 -14
0:03 Match length
Winner
JosiMythos Hades · Elo 1397 +14
38.7% win probability Pre-match · JosiMythos favored win probability 61.3%

trog

Freyr · Blue
Loss 1317 -14
EAPM
0.0
Total score
2,090
Military score
940
Economic score
1,150
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

JosiMythos

Hades · Red
Win 1397 +14
EAPM
53.7
Total score
2,200
Military score
1,000
Economic score
1,200
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

trog

Army · 0

Units

No military units recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.

JosiMythos

Army · 0

Units

No military units recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.