Advanced match analysis
Goyim vs fuppers
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 30712
- Duration
- 24:52
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
Goyim
Freyr · Elo 1274 +15
24:52
Match length
Defeated
fuppers
Thor · Elo 1228 -15
56.6% win probability
Pre-match · Goyim favored
win probability 43.4%
Key momentsIn match order
Goyim
Freyr · Blue- EAPM
- 46.8
- Favorite unit
- Throwing Axeman 130 fielded
- Largest army
- 462
- First expansion
- 5:56
Age path
UllrClassical · Research start 3:29
AegirHeroic · Est. start 12:56
VidarMythic · Est. start 20:16
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling17 wall build events
Large army production462 military units
No post-game awards
fuppers
Thor · Red- EAPM
- 37.8
- Favorite unit
- Throwing Axeman 195 fielded
- Largest army
- 354
- First expansion
- 7:21
Age path
FreyjaClassical · Research start 3:36
SkadiHeroic · Research start 13:38
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling14 wall build events
Large army production354 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.