Replay-derived match flow, timings, and composition.

Advanced match analysis

Vega vs Slingy_McSlingface

Queue
Ranked 1v1 Supremacy
Map
Steppe
Map Seed
27365
Duration
12:18
Patch
19.17020
Played
· 5 hours ago
Steppe map preview
MapSteppe
Defeated
Vega Tsukuyomi · Elo 1850 -13
12:18 Match length
Winner
Slingy_McSlingface Poseidon · Elo 1947 +13
36.4% win probability Pre-match · Slingy_McSlingface favored win probability 63.6%
Key momentsIn match order
Fastest Classical
3:34* Vega Inari Okami · estimated
First pressure
3:37 Vega Stable Japanese
Armory timing
5:31 Vega Armory
Market timing
10:34 Slingy_McSlingface Market

Vega

Tsukuyomi · Blue
Loss 1850 -13
EAPM
76.3
Favorite unit
Naginata Rider
45 fielded
Largest army
48
First expansion
—
Age path
Inari OkamiClassical · Research start 2:49
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

Slingy_McSlingface

Poseidon · Red
Win 1947 +13
EAPM
82.8
Favorite unit
Hippeus
50 fielded
Largest army
68
First expansion
—
Age path
HermesClassical · Research start 3:23
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy300 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 300 total volume

Vega

Bought

No buys

Sold

No sells

Total player market volume0

Slingy_McSlingface

Bought

No buys

Sold

Food300
Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Vega

Army · 48

Units

Naginata Rider45
Yari Spearman2
Kitsune1
Buildings 9 types
House7
Watermill6
Stable Japanese4
Mining Camp Japanese2
Shrine Japanese2
Wall2
Armory1
Guardhouse1
Temple1
God powers 1 invoked
Swampland1

Slingy_McSlingface

Army · 68

Units

Hippeus50
Hoplite7
Theseus7
Atalanta4
Buildings 9 types
House12
Granary4
Storehouse4
Stable3
Military Academy2
Wall2
Armory1
Market1
Temple1
God powers 1 invoked
Lure1