Advanced match analysis
Bob Gymlan vs UrosIV
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 2298
- Duration
- 23:40
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
Bob Gymlan
Odin · Elo 1287 -15
23:40
Match length
Winner
UrosIV
Ra · Elo 1341 +15
42.3% win probability
Pre-match · UrosIV favored
win probability 57.7%
Key momentsIn match order
Bob Gymlan
Odin · Blue- EAPM
- 37.3
- Favorite unit
- Throwing Axeman 52 fielded
- Largest army
- 173
- First expansion
- 9:13
Age path
FreyjaClassical · Research start 2:54
SkadiHeroic · Est. start 11:41
TyrMythic · Est. start 19:43
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Market economy600 total resource volume
Large army production173 military units
No post-game awards
UrosIV
Ra · Red- EAPM
- 34.2
- Favorite unit
- Spearman 42 fielded
- Largest army
- 105
- First expansion
- 4:41
Age path
PtahClassical · Research start 3:27
SobekHeroic · Est. start 10:07
OsirisMythic · Est. start 15:54
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Market economy2,400 total resource volume
Large army production105 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,000 total volume›
Bob Gymlan
Bought
Sold
No sells
Total player market volume600
UrosIV
Bought
No buys
Sold
Total player market volume2,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.