Advanced match analysis
Aluc vs OF
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 24630
- Duration
- 21:08
- Patch
- 19.17020
- Played
- · 4 hours ago
Winner
Aluc
Tsukuyomi · Elo 1468 +11
21:08
Match length
Defeated
OF
Zeus · Elo 1326 -11
69.4% win probability
Pre-match · Aluc favored
win probability 30.6%
Key momentsIn match order
Aluc
Tsukuyomi · Blue- EAPM
- 52.4
- Favorite unit
- Yari Spearman 55 fielded
- Largest army
- 208
- First expansion
- 19:08
Age path
Inari OkamiClassical · Est. start 2:57
FujinHeroic · Est. start 11:57
WatatsumiMythic · Est. start 18:37
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling28 wall build events
Large army production208 military units
No post-game awards
OF
Zeus · Red- EAPM
- 39.6
- Favorite unit
- Hippeus 49 fielded
- Largest army
- 83
- First expansion
- 4:59
Age path
AthenaClassical · Research start 3:05
DionysusHeroic · Research start 15:09
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Market economy2,000 total resource volume
Large army production83 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,000 total volume›
Aluc
Bought
No buys
Sold
No sells
Total player market volume0
OF
Bought
Sold
Total player market volume2,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.