Advanced match analysis
vpejovic93 vs Aro4146
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 15249
- Duration
- 24:21
- Patch
- 19.17020
- Played
- · 4 hours ago
Winner
vpejovic93
Poseidon · Elo 1199 +16
24:21
Match length
Defeated
Aro4146
Thor · Elo 1158 -16
55.9% win probability
Pre-match · vpejovic93 favored
win probability 44.1%
Key momentsIn match order
vpejovic93
Poseidon · Blue- EAPM
- 40.3
- Favorite unit
- Hippeus 42 fielded
- Largest army
- 159
- First expansion
- 16:37
Age path
HermesClassical · Est. start 2:57
DionysusHeroic · Est. start 10:31
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling22 wall build events
Large army production159 military units
No post-game awards
Aro4146
Thor · Red- EAPM
- 35.9
- Favorite unit
- Hirdman 47 fielded
- Largest army
- 204
- First expansion
- 10:39
Age path
FreyjaClassical · Research start 3:16
BragiHeroic · Research start 13:34
TyrMythic · Research start 20:49
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Market economy2,000 total resource volume
Large army production204 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,000 total volume›
vpejovic93
Bought
No buys
Sold
No sells
Total player market volume0
Aro4146
Bought
Sold
Total player market volume2,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.