Advanced match analysis
Dagon vs D0p1
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 28310
- Duration
- 13:08
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeated
Dagon
Thor · Elo 1590 -11
13:08
Match length
Winner
D0p1
Odin · Elo 1714 +11
32.9% win probability
Pre-match · D0p1 favored
win probability 67.1%
Key momentsIn match order
Dagon
Thor · Blue- EAPM
- 92.0
- Favorite unit
- Raiding Cavalry 53 fielded
- Largest army
- 65
- First expansion
- —
Age path
FreyjaClassical · Est. start 3:46
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling8 wall build events
No post-game awards
D0p1
Odin · Red- EAPM
- 79.5
- Favorite unit
- Raiding Cavalry 128 fielded
- Largest army
- 165
- First expansion
- —
Age path
FreyjaClassical · Research start 2:57
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Large army production165 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.