Advanced match analysis
matengl vs Daioss
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 14171
- Duration
- 21:34
- Patch
- 19.17020
- Played
- · 4 hours ago
Winner
matengl
Thor · Elo 1148 +12
21:34
Match length
Defeated
Daioss
Poseidon · Elo 1031 -12
66.2% win probability
Pre-match · matengl favored
win probability 33.8%
Key momentsIn match order
matengl
Thor · Blue- EAPM
- 32.1
- Favorite unit
- Huskarl 40 fielded
- Largest army
- 97
- First expansion
- 15:08
Age path
ForsetiClassical · Est. start 3:40
BragiHeroic · Est. start 8:49
TyrMythic · Est. start 17:39
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Heavy walling21 wall build events
Market economy300 total resource volume
Large army production97 military units
No post-game awards
Daioss
Poseidon · Maroon- EAPM
- 62.8
- Favorite unit
- Toxotes 27 fielded
- Largest army
- 89
- First expansion
- 16:32
Age path
HermesClassical · Research start 2:37
AphroditeHeroic · Est. start 12:32
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling10 wall build events
Large army production89 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 300 total volume›
matengl
Bought
No buys
Sold
Total player market volume300
Daioss
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.