Replay-derived match flow, timings, and composition.

Advanced match analysis

Bob Gymlan vs Snowflakes

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
26563
Duration
40:47
Patch
19.17020
Played
· 5 hours ago
Tundra map preview
MapTundra
Defeated
Bob Gymlan Odin · Elo 1302 -18
40:47 Match length
Winner
Snowflakes Set · Elo 1298 +18
50.6% win probability Pre-match · Bob Gymlan favored · Upset win probability 49.4%
Key momentsIn match order
First pressure
1:40 Bob Gymlan Hersir trained
Fastest Classical
3:55* Bob Gymlan Freyja · estimated
First extra TC
6:12 Snowflakes Town Center
Armory timing
7:37 Snowflakes Armory
Fastest Heroic
13:01* Snowflakes Sekhmet · estimated
Fortress timing
13:45 Snowflakes Migdol Stronghold
Market timing
20:18 Snowflakes Market
Fastest Mythic
20:34* Bob Gymlan Tyr · estimated

Bob Gymlan

Odin · Blue
Loss 1302 -18
EAPM
42.6
Favorite unit
Berserk
96 fielded
Largest army
411
First expansion
17:08
Age path
FreyjaClassical · Est. start 2:55
SkadiHeroic · Est. start 13:33
TyrMythic · Est. start 18:34
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Market economy4,300 total resource volume
Large army production411 military units
No post-game awards

Snowflakes

Set · Red
Win 1298 +18
EAPM
65.7
Favorite unit
Spearman
139 fielded
Largest army
413
First expansion
6:12
Age path
AnubisClassical · Est. start 3:42
SekhmetHeroic · Est. start 11:46
HorusMythic · Est. start 21:37
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Market economy900 total resource volume
Large army production413 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,200 total volume

Bob Gymlan

Bought

No buys

Sold

Food1,800
Wood2,500
Total player market volume4,300

Snowflakes

Bought

No buys

Sold

Food900
Total player market volume900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bob Gymlan

Army · 411

Units

Berserk96
Throwing Axeman80
Huskarl66
Jarl49
Raiding Cavalry44
Hersir30
Valkyrie17
Fenris Wolf Brood16
Frost Giant7
Godi3
Portable Ram3
Buildings 10 types
Farm38
House34
Ox Cart Building12
Hill Fort9
Longhouse8
Great Hall7
Town Center6
Market3
Armory1
Temple1
God powers 4 invoked
Fimbulwinter1
Forest Fire1
Frost1
Great Hunt1

Snowflakes

Army · 413

Units

Spearman139
Slinger99
Axeman94
Catapult22
Giraffe Of Set21
Avenger10
Elephant Of Set9
Siege Tower8
Scarab7
War Elephant3
Anubite1
Buildings 17 types
Farm48
House20
Lumber Camp16
Barracks13
Mining Camp13
Armory12
Granary12
Town Center7
Migdol Stronghold6
Siege Works5
Temple5
Market3
Monument To Soldiers2
Monument To Villagers2
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers 8 invoked
Plague Of Serpents5
Citadel1
Tornado1
Vision1