Replay-derived match flow, timings, and composition.

Advanced match analysis

Nostery vs Yittan

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
12028
Duration
13:59
Patch
19.17020
Played
· 5 hours ago
Yellow River map preview
MapYellow River
Winner
Nostery Tezcatlipoca · Elo 1300 +14
13:59 Match length
Defeated
Yittan Loki · Elo 1220 -14
61.3% win probability Pre-match · Nostery favored win probability 38.7%
Key momentsIn match order
First pressure
1:58 Yittan Hersir trained
Fastest Classical
3:20* Yittan Forseti · estimated
Armory timing
5:40 Nostery Armory
Fastest Heroic
8:25* Nostery Coyolxauhqui · estimated
Fortress timing
10:02 Yittan Hill Fort
Fastest Mythic
13:02* Yittan Hel · estimated

Nostery

Tezcatlipoca · Yellow
Win 1300 +14
EAPM
50.7
Favorite unit
Ocelotl Warrior
11 fielded
Largest army
39
First expansion
—
Age path
HuehuecoyotlClassical · Est. start 4:17
CoyolxauhquiHeroic · Est. start 7:10
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling6 wall build events
No post-game awards

Yittan

Loki · Red
Loss 1220 -14
EAPM
36.5
Favorite unit
Hersir
19 fielded
Largest army
44
First expansion
—
Age path
ForsetiClassical · Est. start 2:20
BragiHeroic · Est. start 9:32
HelMythic · Est. start 11:02
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling11 wall build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nostery

Army · 39

Units

Ocelotl Warrior11
Warrior Priest8
Tequihua Archer6
Otontin4
Shorn One4
Quimichin Spy2
Tlamanih Spearman2
Eagle Warrior1
Tzitzimitl1
Buildings 8 types
House13
Calpulli6
Wall6
Nobles Hut2
War Hut2
Armory1
Great Temple1
Temple1
God powers 5 invoked
Obsidian Mirror3
Lullaby1
Starfall1

Yittan

Army · 44

Units

Hersir19
Throwing Axeman13
Raiding Cavalry4
Portable Ram2
Troll2
Battle Boar1
Godi1
Hirdman1
Huskarl1
Buildings 9 types
House12
Wall11
Farm3
Great Hall2
Hill Fort2
Longhouse2
Ox Cart Building2
Armory1
Temple1
God powers 3 invoked
Flaming Weapons1
Healing Spring1
Spy1