Replay-derived match flow, timings, and composition.

Advanced match analysis

Lionized vs tom95230

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
7021
Duration
12:56
Patch
19.17020
Played
· 5 hours ago
Mirage map preview
MapMirage
Defeated
Lionized Poseidon · Elo 1058 -19
12:56 Match length
Winner
tom95230 Susanoo · Elo 1027 +19
54.4% win probability Pre-match · Lionized favored · Upset win probability 45.6%
Key momentsIn match order
First pressure
4:54 Lionized Stable
Fastest Classical
5:05* Lionized Hermes · estimated
First extra TC
7:56 Lionized Town Center
Armory timing
8:32 tom95230 Armory
Market timing
9:22 Lionized Market
Fastest Heroic
11:17* tom95230 Raijin · estimated

Lionized

Poseidon · Blue
Loss 1058 -19
EAPM
33.1
Favorite unit
Hippeus
11 fielded
Largest army
26
First expansion
7:56
Age path
HermesClassical · Est. start 4:05
AphroditeHeroic · Est. start 10:52
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling32 wall build events
Water commitment1 dock build events
No post-game awards

tom95230

Susanoo · Red
Win 1027 +19
EAPM
34.9
Favorite unit
Yari Spearman
13 fielded
Largest army
30
First expansion
11:24
Age path
Inari OkamiClassical · Est. start 4:44
RaijinHeroic · Est. start 10:02
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Heavy walling15 wall build events
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lionized

Army · 26

Units

Hippeus11
Hoplite8
Toxotes6
Theseus1
Buildings 13 types
Wall32
House10
Farm8
Storehouse5
Market4
Stable3
Granary2
Military Academy2
Archery Range1
Armory1
Dock1
Temple1
Town Center1
God powers 2 invoked
Cease Fire1
Lure1

tom95230

Army · 30

Units

Yari Spearman13
Naginata Rider8
Kitsune5
Bushi2
Onna Musha1
Samurai1
Buildings 12 types
House16
Wall15
Guardhouse4
Stable Japanese4
Watermill4
Shrine Japanese3
Mining Camp Japanese2
Armory1
Dock1
Dojo1
Temple1
Town Center1
God powers 1 invoked
Kusanagi1