Replay-derived match flow, timings, and composition.

Advanced match analysis

LipolesSalva vs Lukaku21

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
13028
Duration
13:14
Patch
19.17020
Played
· 5 hours ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
<color=0,1,1,0,0,.4>LipolesSalva Nuwa · Elo 1128 -11
13:14 Match length
Winner
Lukaku21 Gaia · Elo 1258 +11
32.1% win probability Pre-match · Lukaku21 favored win probability 67.9%
Key momentsIn match order
First pressure
2:00 <color=0,1,1,0,0,.4>LipolesSalva Pioneer produced
Fastest Classical
4:14* Lukaku21 Oceanus · estimated
Armory timing
9:09 Lukaku21 Armory
Fastest Heroic
11:54* Lukaku21 Theia · estimated
Fortress timing
12:48 Lukaku21 Palace
Loss 1128 -11
EAPM
53.9
Favorite unit
Dao Swordsman
27 fielded
Largest army
99
First expansion
—
Age path
XuannuClassical · Est. start 3:22
GoumangHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production99 military units
No post-game awards

Lukaku21

Gaia · Yellow
Win 1258 +11
EAPM
38.9
Favorite unit
Murmillo
29 fielded
Largest army
50
First expansion
—
Age path
OceanusClassical · Research start 3:14
TheiaHeroic · Est. start 10:39
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

<color=0,1,1,0,0,.4>LipolesSalva

Army · 99

Units

Dao Swordsman27
Fire Archer21
Wuzu Javelineer21
Ge Halberdier14
Pioneer13
Qi Lin3
Buildings 6 types
House12
Silo5
Wall5
Military Camp3
Machine Workshop1
Temple1
God powers 2 invoked
Creation1
Vanish1

Lukaku21

Army · 50

Units

Murmillo29
Turma14
Dryad2
Stymphalian Bird2
Arcus1
Caladria1
Contarius1
Buildings 8 types
Manor7
Wall5
Counter Barracks3
Military Barracks3
Armory1
Economic Guild1
Palace1
Temple1
God powers 5 invoked
Carnivora2
Gaia Forest2
Hesperides Tree1