Replay-derived match flow, timings, and composition.

Advanced match analysis

relicHunterBR + Lionized vs Cristhofer + jordan.zhekov

Queue
Ranked 2v2 Supremacy
Map
Elysium
Map Seed
24733
Duration
18:51
Patch
19.17020
Played
· 4 hours ago
Elysium map preview
MapElysium
Victory Team Elo 1065
relicHunterBR Tsukuyomi · Elo 1092 +18
Lionized Poseidon · Elo 1038 +20
18:51 Match length
Defeat Team Elo 1096
Cristhofer Loki · Elo 942 -12
jordan.zhekov Thor · Elo 1249 -26
45.6% win probability Pre-match · Cristhofer + jordan.zhekov favored · Upset win probability 54.4%
Key momentsIn match order
First pressure
2:25 jordan.zhekov Hersir trained
Fastest Classical
4:01* Lionized Hermes · estimated
First extra TC
4:52 Lionized Town Center
Armory timing
5:16 jordan.zhekov Dwarven Armory
Market timing
10:57 Lionized Market
Fastest Heroic
12:08* relicHunterBR Fujin · estimated
Fortress timing
15:01 jordan.zhekov Hill Fort

relicHunterBR

Tsukuyomi · Blue · Team 1
Win 1092 +18
EAPM
59.9
Favorite unit
Yari Spearman
95 fielded
Largest army
222
First expansion
—
Age path
Inari OkamiClassical · Research start 3:26
FujinHeroic · Research start 11:12
WatatsumiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling34 wall build events
Large army production222 military units
No post-game awards

Cristhofer

Loki · Mint · Team 2
Loss 942 -12
EAPM
25.6
Favorite unit
Hirdman
22 fielded
Largest army
56
First expansion
9:55
Age path
ForsetiClassical · Est. start 4:45
NjordHeroic · Est. start 13:50
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
No post-game awards

Lionized

Poseidon · Yellow · Team 1
Win 1038 +20
EAPM
32.7
Favorite unit
Hippeus
28 fielded
Largest army
100
First expansion
4:52
Age path
HermesClassical · Est. start 3:01
AphroditeHeroic · Est. start 13:43
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling39 wall build events
Large army production100 military units
No post-game awards

jordan.zhekov

Thor · Orange · Team 2
Loss 1249 -26
EAPM
60.4
Favorite unit
Throwing Axeman
30 fielded
Largest army
104
First expansion
8:11
Age path
FreyjaClassical · Research start 3:18
BragiHeroic · Est. start 11:35
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production104 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

relicHunterBR

Army · 222

Units

Yari Spearman95
Yumi Horse Archer47
Yumi Archer17
Naginata Rider16
Shinobi16
Samurai15
Daimyo8
Oni6
Bushi2
Buildings 11 types
Wall34
House23
Watermill11
Stable Japanese5
Guardhouse4
Dojo3
Mining Camp Japanese2
Shrine Japanese2
Armory1
Market1
Temple1
God powers 3 invoked
New Moon1
Smiting Gust1
Swampland1

Cristhofer

Army · 56

Units

Hirdman22
Throwing Axeman17
Godi6
Berserk5
Hersir3
Raiding Cavalry3
Buildings 9 types
Farm30
House25
Great Hall6
Ox Cart Building5
Town Center4
Longhouse3
Market2
Sentry Tower2
Temple1
God powers 2 invoked
Healing Spring1
Walking Woods1

Lionized

Army · 100

Units

Hippeus28
Toxotes21
Hypaspist20
Hoplite18
Prodromos5
Centaur2
Petrobolos2
Atalanta1
Hippolyta1
Nemean Lion1
Theseus1
Buildings 13 types
Wall39
Farm33
House17
Storehouse4
Market3
Archery Range2
Armory2
Granary2
Military Academy2
Stable2
Fortress1
Temple1
Town Center1
God powers 3 invoked
Cease Fire1
Curse1
Lure1

jordan.zhekov

Army · 104

Units

Throwing Axeman30
Berserk22
Raiding Cavalry10
Hersir9
Portable Ram7
Hirdman6
Godi5
Jarl5
Valkyrie5
Battle Boar3
Huskarl2
Buildings 10 types
Farm29
House17
Ox Cart Building5
Longhouse3
Great Hall2
Hill Fort2
Dwarven Armory1
Sentry Tower1
Temple1
Town Center1
God powers 3 invoked
Dwarven Mine1
Flaming Weapons1
Forest Fire1