Advanced match analysis
relicHunterBR + Lionized vs Cristhofer + jordan.zhekov
- Queue
- Ranked 2v2 Supremacy
- Map
- Elysium
- Map Seed
- 24733
- Duration
- 18:51
- Patch
- 19.17020
- Played
- · 4 hours ago
Victory
Team Elo 1065
relicHunterBR
Tsukuyomi · Elo 1092 +18
Lionized
Poseidon · Elo 1038 +20
18:51
Match length
Defeat
Team Elo 1096
Cristhofer
Loki · Elo 942 -12
jordan.zhekov
Thor · Elo 1249 -26
45.6% win probability
Pre-match · Cristhofer + jordan.zhekov favored · Upset
win probability 54.4%
Key momentsIn match order
relicHunterBR
Tsukuyomi · Blue · Team 1- EAPM
- 59.9
- Favorite unit
- Yari Spearman 95 fielded
- Largest army
- 222
- First expansion
- —
Age path
Inari OkamiClassical · Research start 3:26
FujinHeroic · Research start 11:12
WatatsumiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling34 wall build events
Large army production222 military units
No post-game awards
Cristhofer
Loki · Mint · Team 2- EAPM
- 25.6
- Favorite unit
- Hirdman 22 fielded
- Largest army
- 56
- First expansion
- 9:55
Age path
ForsetiClassical · Est. start 4:45
NjordHeroic · Est. start 13:50
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
No post-game awards
Lionized
Poseidon · Yellow · Team 1- EAPM
- 32.7
- Favorite unit
- Hippeus 28 fielded
- Largest army
- 100
- First expansion
- 4:52
Age path
HermesClassical · Est. start 3:01
AphroditeHeroic · Est. start 13:43
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling39 wall build events
Large army production100 military units
No post-game awards
jordan.zhekov
Thor · Orange · Team 2- EAPM
- 60.4
- Favorite unit
- Throwing Axeman 30 fielded
- Largest army
- 104
- First expansion
- 8:11
Age path
FreyjaClassical · Research start 3:18
BragiHeroic · Est. start 11:35
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production104 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.