Replay-derived match flow, timings, and composition.

Advanced match analysis

Bob Gymlan vs Vrymm

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
17639
Duration
9:11
Patch
19.17020
Played
· 4 hours ago
Oasis map preview
MapOasis
Winner
Bob Gymlan Loki · Elo 1320 +18
9:11 Match length
Defeated
Vrymm Oranos · Elo 1318 -18
50.3% win probability Pre-match · Bob Gymlan favored win probability 49.7%
Key momentsIn match order
First pressure
2:15 Bob Gymlan Hersir trained
Fastest Classical
3:56* Vrymm Oceanus · estimated

Bob Gymlan

Loki · Blue
Win 1320 +18
EAPM
39.3
Favorite unit
Throwing Axeman
10 fielded
Largest army
26
First expansion
—
Age path
HeimdallClassical · Research start 3:09
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Vrymm

Oranos · Red
Loss 1318 -18
EAPM
67.2
Favorite unit
Murmillo
21 fielded
Largest army
33
First expansion
—
Age path
OceanusClassical · Research start 2:56
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bob Gymlan

Army · 26

Units

Throwing Axeman10
Hersir8
Raiding Cavalry6
Berserk2
Buildings 6 types
House8
Wall3
Longhouse2
Ox Cart Building2
Great Hall1
Temple1
God powers 1 invoked
Spy1

Vrymm

Army · 33

Units

Murmillo21
Turma7
Oracle3
Caladria2
Buildings 6 types
Manor5
Military Barracks2
Sky Passage2
Counter Barracks1
Economic Guild1
Temple1
God powers 2 invoked
Carnivora1
Shockwave1