Advanced match analysis
tanahanzo vs BRCwolf
- Queue
- Ranked 1v1 Supremacy
- Map
- Nile Shallows
- Map Seed
- 25735
- Duration
- 25:00
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeated
tanahanzo
Loki · Elo 958 -19
25:00
Match length
Winner
BRCwolf
Oranos · Elo 925 +19
54.7% win probability
Pre-match · tanahanzo favored · Upset
win probability 45.3%
Key momentsIn match order
tanahanzo
Loki · Blue- EAPM
- 33.4
- Favorite unit
- Throwing Axeman 29 fielded
- Largest army
- 150
- First expansion
- 12:00
Age path
HeimdallClassical · Est. start 2:11
BragiHeroic · Est. start 14:32
TyrMythic · Est. start 19:53
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy2,300 total resource volume
Large army production150 military units
No post-game awards
BRCwolf
Oranos · Red- EAPM
- 39.4
- Favorite unit
- Fanatic 40 fielded
- Largest army
- 82
- First expansion
- 17:58
Age path
PrometheusClassical · Est. start 2:48
HyperionHeroic · Est. start 9:41
HeliosMythic · Est. start 12:44
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production82 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,300 total volume›
tanahanzo
Bought
Sold
Total player market volume2,300
BRCwolf
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.