Advanced match analysis
L'Ôt con + soliman480 vs SrMijo + ¡AM
- Queue
- Ranked 2v2 Supremacy
- Map
- Megalopolis
- Map Seed
- 14109
- Duration
- 20:33
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeat
Team Elo 1316
L'Ôt con
Oranos · Elo 1321 -12
soliman480
Gaia · Elo 1310 -11
20:33
Match length
Victory
Team Elo 1438
SrMijo
Thor · Elo 1335 +16
¡AM
Ra · Elo 1541 +7
33.1% win probability
Pre-match · SrMijo + ¡AM favored
win probability 66.9%
Key momentsIn match order
L'Ôt con
Oranos · Blue · Team 1- EAPM
- 41.8
- Favorite unit
- Contarius 85 fielded
- Largest army
- 174
- First expansion
- 4:45
Age path
PrometheusClassical · Research start 3:44
HyperionHeroic · Est. start 10:40
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Large army production174 military units
No post-game awards
SrMijo
Thor · Red · Team 2- EAPM
- 55.7
- Favorite unit
- Berserk 34 fielded
- Largest army
- 108
- First expansion
- 8:32
Age path
ForsetiClassical · Est. start 4:15
BragiHeroic · Est. start 6:42
TyrMythic · Est. start 16:19
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Large army production108 military units
No post-game awards
soliman480
Gaia · Yellow · Team 1- EAPM
- 40.3
- Favorite unit
- Murmillo 40 fielded
- Largest army
- 104
- First expansion
- 5:22
Age path
OceanusClassical · Research start 3:16
TheiaHeroic · Research start 12:12
AtlasMythic · Research start 18:30
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Market economy1,600 total resource volume
Large army production104 military units
No post-game awards
¡AM
Ra · Green · Team 2- EAPM
- 62.6
- Favorite unit
- Camel Rider 92 fielded
- Largest army
- 140
- First expansion
- 5:31
Age path
BastClassical · Research start 3:47
SobekHeroic · Est. start 7:39
HorusMythic · Est. start 16:25
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Market economy900 total resource volume
Large army production140 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,500 total volume›
L'Ôt con
Bought
No buys
Sold
No sells
Total player market volume0
SrMijo
Bought
No buys
Sold
No sells
Total player market volume0
soliman480
Bought
Sold
Total player market volume1,600
¡AM
Bought
No buys
Sold
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.