Advanced match analysis
XPrat vs Parascelsus
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 29898
- Duration
- 42:35
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeated
XPrat
Ra · Elo 932 -20
42:35
Match length
Winner
Parascelsus
Kronos · Elo 892 +20
55.7% win probability
Pre-match · XPrat favored · Upset
win probability 44.3%
Key momentsIn match order
XPrat
Ra · Blue- EAPM
- 47.2
- Favorite unit
- Axeman 171 fielded
- Largest army
- 406
- First expansion
- 6:24
Age path
PtahClassical · Research start 3:20
SobekHeroic · Research start 10:29
HorusMythic · Research start 34:11
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy61,700 total resource volume
Large army production406 military units
No post-game awards
Parascelsus
Kronos · Red- EAPM
- 36.0
- Favorite unit
- Destroyer 277 fielded
- Largest army
- 506
- First expansion
- 17:05
Age path
PrometheusClassical · Est. start 3:53
HyperionHeroic · Est. start 12:54
AtlasMythic · Est. start 23:48
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Market economy9,200 total resource volume
Large army production506 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 70,900 total volume›
XPrat
Bought
Sold
Total player market volume61,700
Parascelsus
Bought
Sold
Total player market volume9,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.