Replay-derived match flow, timings, and composition.

Advanced match analysis

liam + goslowzo + Age_of_Palms vs Hirask + TikiXeno + Käpt’n Blaubär

Queue
Ranked 3v3 Supremacy
Map
Anatolia
Map Seed
31401
Duration
13:25
Patch
19.17020
Played
· 4 hours ago
Anatolia map preview
MapAnatolia
Defeat Team Elo 1375
liam Huitzilopochtli · Elo 1339 -2
goslowzo Tezcatlipoca · Elo 1255 -1
Age_of_Palms Thor · Elo 1531 -5
13:25 Match length
Victory Team Elo 1801
Hirask Tezcatlipoca · Elo 1749 +3
TikiXeno Tsukuyomi · Elo 1747 +4
Käpt’n Blaubär Kronos · Elo 1908 +1
7.9% win probability Pre-match · Hirask + TikiXeno + Käpt’n Blaubär favored win probability 92.1%
Key momentsIn match order
Fastest Classical
3:37* TikiXeno Inari Okami · estimated
First pressure
3:46 TikiXeno Stable Japanese
Armory timing
5:43 Hirask Armory
First extra TC
6:16 TikiXeno Town Center
Fastest Heroic
8:28* Hirask Coyolxauhqui · estimated
Fortress timing
10:05 Age_of_Palms Hill Fort

liam

Huitzilopochtli · Peach · Team 1
Loss 1339 -2
EAPM
62.0
Favorite unit
Ocelotl Warrior
45 fielded
Largest army
62
First expansion
7:06
Age path
PatecatlClassical · Est. start 5:07
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling33 wall build events
No post-game awards

Hirask

Tezcatlipoca · Red · Team 2
Win 1749 +3
EAPM
52.1
Favorite unit
Jaguar Rider
14 fielded
Largest army
29
First expansion
—
Age path
MalinalxochitlClassical · Est. start 4:58
CoyolxauhquiHeroic · Est. start 7:13
MictlantecutliMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment6 dock build events
No post-game awards

goslowzo

Tezcatlipoca · Purple · Team 1
Loss 1255 -1
EAPM
75.9
Favorite unit
Ocelotl Warrior
11 fielded
Largest army
41
First expansion
—
Age path
MalinalxochitlClassical · Est. start 5:17
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling10 wall build events
Water commitment9 dock build events
No post-game awards

TikiXeno

Tsukuyomi · Green · Team 2
Win 1747 +4
EAPM
52.5
Favorite unit
Yumi Horse Archer
18 fielded
Largest army
32
First expansion
6:16
Age path
Inari OkamiClassical · Research start 2:52
FujinHeroic · Est. start 11:19
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

Age_of_Palms

Thor · Cyan · Team 1
Loss 1531 -5
EAPM
47.7
Favorite unit
Raiding Cavalry
10 fielded
Largest army
60
First expansion
—
Age path
FreyjaClassical · Est. start 4:47
SkadiHeroic · Est. start 7:37
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment5 dock build events
No post-game awards

Käpt’n Blaubär

Kronos · Grey · Team 2
Win 1908 +1
EAPM
59.5
Favorite unit
Murmillo
43 fielded
Largest army
78
First expansion
11:44
Age path
PrometheusClassical · Est. start 4:37
RheiaHeroic · Est. start 11:10
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment5 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

liam

Army · 62

Units

Ocelotl Warrior45
Tlamanih Spearman8
Tequihua Archer7
Warrior Priest2
Buildings 10 types
Wall33
Farm20
House16
Calpulli6
Spike Trap6
Nobles Hut5
War Hut3
Armory2
Temple2
Village Center2
God powers 2 invoked
Agave Bloom1
Blood Pact1

Hirask

Army · 29

Units

Jaguar Rider14
Warrior Priest6
Axolotl4
Arrow Canoe2
Shorn One2
Atlatl Siege Canoe1
Buildings 7 types
House14
Dock6
Calpulli5
Great Temple2
Armory1
Temple1
War Hut1
God powers 5 invoked
Obsidian Mirror3
Infestation1
Starfall1

goslowzo

Army · 41

Units

Ocelotl Warrior11
Tlamanih Spearman10
Warrior Priest7
Tequihua Archer6
Coyote Warrior5
Maquizcoatl1
Tepoztli Canoe1
Buildings 9 types
House15
Wall10
Calpulli9
Dock9
Spike Trap6
Armory1
Nobles Hut1
Temple1
War Hut1
God powers 3 invoked
Obsidian Mirror2
Infestation1

TikiXeno

Army · 32

Units

Yumi Horse Archer18
Naginata Rider10
Oni4
Buildings 10 types
Farm17
House15
Watermill6
Shrine Japanese4
Stable Japanese4
Wall4
Mining Camp Japanese3
Armory1
Temple1
Town Center1
God powers 1 invoked
New Moon1

Age_of_Palms

Army · 60

Units

Raiding Cavalry10
Throwing Axeman10
Longboat9
Jarl8
Dreki6
Godi5
Hersir5
Frost Giant2
Kraken2
Berserk1
Hirdman1
Huskarl1
Buildings 9 types
House11
Dock5
Hill Fort3
Longhouse2
Ox Cart Building2
Wall2
Dwarven Armory1
Great Hall1
Temple1
God powers 3 invoked
Dwarven Mine1
Forest Fire1
Frost1

Käpt’n Blaubär

Army · 78

Units

Murmillo43
Siege Bireme11
Arcus10
Turma5
Oracle3
Behemoth2
Bireme2
Fire Ship2
Buildings 8 types
Military Barracks11
Manor8
Dock5
Armory1
Counter Barracks1
Economic Guild1
Temple1
Town Center1
God powers 10 invoked
Valor8
Deconstruction2