Advanced match analysis
Pupolinsky + CannedGem3815 vs brooklyn_necro + MEGAMOZG
- Queue
- Ranked 2v2 Supremacy
- Map
- Tundra
- Map Seed
- 26108
- Duration
- 23:22
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeat
Team Elo 952
Pupolinsky
Susanoo · Elo 948 -11
CannedGem3815
Poseidon · Elo 956 -12
23:22
Match length
Victory
Team Elo 1076
brooklyn_necro
Zeus · Elo 1123 +9
MEGAMOZG
Gaia · Elo 1029 +23
32.9% win probability
Pre-match · brooklyn_necro + MEGAMOZG favored
win probability 67.1%
Key momentsIn match order
Pupolinsky
Susanoo · Blue · Team 1- EAPM
- 32.6
- Favorite unit
- Samurai 34 fielded
- Largest army
- 42
- First expansion
- 4:54
Age path
MinakatatomiClassical · Est. start 3:39
RaijinHeroic · Est. start 12:01
WatatsumiMythic · Est. start 21:00
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
No post-game awards
brooklyn_necro
Zeus · Red · Team 2- EAPM
- 40.4
- Favorite unit
- Hoplite 71 fielded
- Largest army
- 185
- First expansion
- 4:59
Age path
HermesClassical · Research start 3:50
ApolloHeroic · Research start 14:26
HeraMythic · Research start 20:27
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling12 wall build events
Market economy5,100 total resource volume
Large army production185 military units
No post-game awards
CannedGem3815
Poseidon · Yellow · Team 1- EAPM
- 17.0
- Favorite unit
- Hippeus 33 fielded
- Largest army
- 62
- First expansion
- 13:44
Age path
HermesClassical · Research start 2:33
DionysusHeroic · Research start 11:45
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy1,300 total resource volume
No post-game awards
MEGAMOZG
Gaia · Purple · Team 2- EAPM
- 30.5
- Favorite unit
- Destroyer 36 fielded
- Largest army
- 114
- First expansion
- 10:07
Age path
LetoClassical · Est. start 2:31
RheiaHeroic · Est. start 10:42
AtlasMythic · Est. start 17:03
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production114 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,400 total volume›
Pupolinsky
Bought
No buys
Sold
No sells
Total player market volume0
brooklyn_necro
Bought
No buys
Sold
Total player market volume5,100
CannedGem3815
Bought
Sold
No sells
Total player market volume1,300
MEGAMOZG
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.