Advanced match analysis
Konstantinos#309 vs patrice_gankaku
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 11185
- Duration
- 32:27
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
Konstantinos#309
Zeus · Elo 819 +19
32:27
Match length
Defeated
patrice_gankaku
Kronos · Elo 813 -45
50.9% win probability
Pre-match · Konstantinos#309 favored
win probability 49.1%
Key momentsIn match order
Konstantinos#309
Zeus · Grey- EAPM
- 27.2
- Favorite unit
- Toxotes 36 fielded
- Largest army
- 118
- First expansion
- 10:56
Age path
AthenaClassical · Research start 4:02
DionysusHeroic · Research start 10:01
HeraMythic · Research start 15:36
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Large army production118 military units
No post-game awards
patrice_gankaku
Kronos · Red- EAPM
- 31.0
- Favorite unit
- Murmillo 16 fielded
- Largest army
- 46
- First expansion
- 10:36
Age path
PrometheusClassical · Est. start 2:55
HyperionHeroic · Est. start 11:16
HeliosMythic · Est. start 16:20
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy14,000 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 14,000 total volume›
Konstantinos#309
Bought
No buys
Sold
No sells
Total player market volume0
patrice_gankaku
Bought
No buys
Sold
Total player market volume14,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.