Advanced match analysis
Lobo vs JackOfDiamonds
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 31088
- Duration
- 13:37
- Patch
- 19.17020
- Played
- · 6 hours ago
Winner
Lobo
Poseidon · Elo 1158 +19
13:37
Match length
Defeated
JackOfDiamonds
Kronos · Elo 1182 -19
46.6% win probability
Pre-match · JackOfDiamonds favored · Upset
win probability 53.4%
Key momentsIn match order
Lobo
Poseidon · Blue- EAPM
- 63.1
- Favorite unit
- Hippeus 26 fielded
- Largest army
- 39
- First expansion
- —
Age path
HermesClassical · Est. start 2:44
DionysusHeroic · Est. start 8:50
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
JackOfDiamonds
Kronos · Maroon- EAPM
- 48.0
- Favorite unit
- Katapeltes 34 fielded
- Largest army
- 37
- First expansion
- 4:45
Age path
PrometheusClassical · Research start 2:39
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
Market economy1,600 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
Lobo
Bought
No buys
Sold
No sells
Total player market volume0
JackOfDiamonds
Bought
Sold
Total player market volume1,600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.