Replay-derived match flow, timings, and composition.

Advanced match analysis

Varos vs alexpap97

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
11850
Duration
9:44
Patch
19.17020
Played
· 6 hours ago
Yellow River map preview
MapYellow River
Defeated
Varos Thor · Elo 862 -33
9:44 Match length
Winner
alexpap97 Susanoo · Elo 935 +15
39.6% win probability Pre-match · alexpap97 favored win probability 60.4%
Key momentsIn match order
First pressure
3:54 Varos Hersir trained
Fastest Classical
4:29* alexpap97 Minakatatomi · estimated
Armory timing
5:45 Varos Dwarven Armory

Varos

Thor · Yellow
Loss 862 -33
EAPM
32.3
Favorite unit
Hersir
16 fielded
Largest army
19
First expansion
—
Age path
FreyjaClassical · Est. start 4:02
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment1 dock build events
No post-game awards

alexpap97

Susanoo · Red
Win 935 +15
EAPM
25.6
Favorite unit
Samurai
13 fielded
Largest army
28
First expansion
—
Age path
MinakatatomiClassical · Est. start 3:29
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Varos

Army · 19

Units

Hersir16
Raiding Cavalry2
Valkyrie1
Buildings 6 types
House11
Great Hall2
Ox Cart Building2
Dock1
Dwarven Armory1
Temple1
God powers None invoked

No god powers recorded.

alexpap97

Army · 28

Units

Samurai13
Yari Spearman6
Yumi Archer5
Onna Musha3
Wanyudo1
Buildings 8 types
House7
Guardhouse4
Wall3
Watermill3
Dojo2
Mining Camp Japanese2
Shrine Japanese2
Temple1
God powers 2 invoked
Kusanagi1
Shrine Of The Hunt1