Advanced match analysis
MantoMaurogenous + marccendra48 vs CannedGem3815 + Pupolinsky
- Queue
- Ranked 2v2 Supremacy
- Map
- Marsh
- Map Seed
- 23203
- Duration
- 30:10
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeat
Team Elo 948
MantoMaurogenous
Isis · Elo 932 -18
marccendra48
Poseidon · Elo 963 -19
30:10
Match length
Victory
Team Elo 934
CannedGem3815
Poseidon · Elo 939 +18
Pupolinsky
Oranos · Elo 929 +19
52.0% win probability
Pre-match · MantoMaurogenous + marccendra48 favored · Upset
win probability 48.0%
Key momentsIn match order
MantoMaurogenous
Isis · Purple · Team 1- EAPM
- 40.8
- Favorite unit
- Spearman 94 fielded
- Largest army
- 165
- First expansion
- 6:00
Age path
AnubisClassical · Est. start 3:53
SobekHeroic · Est. start 15:42
OsirisMythic · Est. start 24:43
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling20 wall build events
Large army production165 military units
No post-game awards
CannedGem3815
Poseidon · Red · Team 2- EAPM
- 19.1
- Favorite unit
- Hippeus 47 fielded
- Largest army
- 114
- First expansion
- 8:18
Age path
HermesClassical · Research start 2:50
DionysusHeroic · Research start 13:26
HephaestusMythic · Research start 24:08
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling13 wall build events
Market economy1,900 total resource volume
Large army production114 military units
No post-game awards
marccendra48
Poseidon · Yellow · Team 1- EAPM
- 31.3
- Favorite unit
- Hippeus 92 fielded
- Largest army
- 136
- First expansion
- 10:19
Age path
HermesClassical · Est. start 2:28
DionysusHeroic · Est. start 12:10
HephaestusMythic · Research start 20:03
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Water commitment1 dock build events
Market economy400 total resource volume
Large army production136 military units
No post-game awards
Pupolinsky
Oranos · Green · Team 2- EAPM
- 34.7
- Favorite unit
- Katapeltes 46 fielded
- Largest army
- 131
- First expansion
- 11:50
Age path
OceanusClassical · Est. start 3:10
HyperionHeroic · Research start 11:08
HeliosMythic · Research start 20:06
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Large army production131 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,300 total volume›
MantoMaurogenous
Bought
No buys
Sold
No sells
Total player market volume0
CannedGem3815
Bought
Sold
Total player market volume1,900
marccendra48
Bought
Sold
No sells
Total player market volume400
Pupolinsky
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.