Advanced match analysis
Zerrer vs ๐๐
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 21109
- Duration
- 20:55
- Patch
- 19.17020
- Played
- ยท 5 hours ago
Winner
Zerrer
Hades ยท Elo 1566 +15
20:55
Match length
Defeated
๐๐
Loki ยท Elo 1513 -15
57.6% win probability
Pre-match ยท Zerrer favored
win probability 42.4%
Key momentsIn match order
Zerrer
Hades ยท Blue- EAPM
- 48.5
- Favorite unit
- Hoplite 60 fielded
- Largest army
- 130
- First expansion
- 4:31
Age path
AthenaClassical ยท Est. start 2:43
ApolloHeroic ยท Est. start 10:37
HephaestusMythic ยท Est. start 15:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling37 wall build events
Large army production130 military units
No post-game awards
๐๐
Loki ยท Red- EAPM
- 58.2
- Favorite unit
- Jarl 50 fielded
- Largest army
- 153
- First expansion
- 6:34
Age path
ForsetiClassical ยท Est. start 3:11
BragiHeroic ยท Research start 9:34
HelMythic ยท Est. start 18:41
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy1,600 total resource volume
Large army production153 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch ยท 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volumeโบ
Zerrer
Bought
No buys
Sold
No sells
Total player market volume0
๐๐
Bought
Sold
No sells
Total player market volume1,600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.