Advanced match analysis
MantoMaurogenous + ryancrowley715 vs Кузя Лакомкин + Omega
- Queue
- Ranked 2v2 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 17369
- Duration
- 6:22
- Patch
- 19.17020
- Played
- · 5 hours ago
Victory
Team Elo 982
MantoMaurogenous
Oranos · Elo 950 +6
ryancrowley715
Poseidon · Elo 1014 +5
6:22
Match length
Defeat
Team Elo 702
Кузя Лакомкин
Kronos · Elo 691 -7
Omega
Poseidon · Elo 714 -7
83.4% win probability
Pre-match · MantoMaurogenous + ryancrowley715 favored
win probability 16.6%
Key momentsIn match order
MantoMaurogenous
Oranos · Purple · Team 1- EAPM
- 16.8
- Favorite unit
- Oracle 5 fielded
- Largest army
- 8
- First expansion
- —
Age path
PrometheusClassical · Est. start 3:26
HyperionHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Кузя Лакомкин
Kronos · Red · Team 2- EAPM
- 30.2
- Favorite unit
- —
- Largest army
- 0
- First expansion
- —
Age path
PrometheusClassical · Research start 3:47
HeroicNot reached
MythicNot reached
Opening read
Heavy walling11 wall build events
No post-game awards
ryancrowley715
Poseidon · Yellow · Team 1- EAPM
- 63.8
- Favorite unit
- Hippeus 4 fielded
- Largest army
- 6
- First expansion
- —
Age path
HermesClassical · Research start 3:55
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Omega
Poseidon · Mint · Team 2- EAPM
- 19.5
- Favorite unit
- Theseus 1 fielded
- Largest army
- 1
- First expansion
- —
Age path
AresClassical · Research start 4:00
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
MantoMaurogenous
Army · 8Units
Buildings ›4 types
God powers ›3 invoked
Кузя Лакомкин
Army · 0Units
No military units recorded.