Advanced match analysis
fophoofd666 vs Sexman Uncool
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 32225
- Duration
- 12:12
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
fophoofd666
Thor · Elo 1014 -16
12:12
Match length
Winner
Sexman Uncool
Odin · Elo 1048 +16
45.1% win probability
Pre-match · Sexman Uncool favored
win probability 54.9%
Key momentsIn match order
fophoofd666
Thor · Blue- EAPM
- 29.8
- Favorite unit
- Hersir 13 fielded
- Largest army
- 19
- First expansion
- —
Age path
ForsetiClassical · Est. start 2:26
BragiHeroic · Est. start 6:39
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
Sexman Uncool
Odin · Red- EAPM
- 43.9
- Favorite unit
- Throwing Axeman 16 fielded
- Largest army
- 29
- First expansion
- —
Age path
HeimdallClassical · Research start 3:20
NjordHeroic · Research start 8:57
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling6 wall build events
Market economy1,600 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,600 total volume›
fophoofd666
Bought
No buys
Sold
No sells
Total player market volume0
Sexman Uncool
Bought
Sold
Total player market volume1,600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.