Replay-derived match flow, timings, and composition.

Advanced match analysis

Nody + noamk + Asuna vs nLife Klacek + nLife Jubi + Iuridomal

Queue
Ranked 3v3 Supremacy
Map
Nile Shallows
Map Seed
20534
Duration
31:30
Patch
19.17020
Played
· 5 hours ago
Nile Shallows map preview
MapNile Shallows
Defeat Team Elo 1132
Nody Tsukuyomi · Elo 1150 -12
noamk Hades · Elo 1118 -11
Asuna Ra · Elo 1129 -11
31:30 Match length
Victory Team Elo 1263
nLife Klacek Zeus · Elo 1222 +13
nLife Jubi Zeus · Elo 1189 +14
Iuridomal Nuwa · Elo 1377 +7
32.0% win probability Pre-match · nLife Klacek + nLife Jubi + Iuridomal favored win probability 68.0%
Key momentsIn match order
Fastest Classical
3:33* Iuridomal Houtu · estimated
First extra TC
4:15 Iuridomal Town Center
First pressure
4:18 Nody Stable Japanese
Armory timing
5:47 Nody Armory
Market timing
6:10 Asuna Market
Fastest Heroic
9:07* Asuna Sekhmet · estimated
Fortress timing
15:02 Asuna Migdol Stronghold
Fastest Mythic
19:57* Nody Watatsumi · estimated

Nody

Tsukuyomi · Blue · Team 1
Loss 1150 -12
EAPM
69.6
Favorite unit
Naginata Rider
160 fielded
Largest army
309
First expansion
10:05
Age path
Inari OkamiClassical · Est. start 3:50
HachimanHeroic · Est. start 8:14
WatatsumiMythic · Est. start 18:27
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Large army production309 military units
No post-game awards

nLife Klacek

Zeus · Red · Team 2
Win 1222 +13
EAPM
87.0
Favorite unit
Hoplite
1,477 fielded
Largest army
2,283
First expansion
5:13
Age path
AthenaClassical · Research start 3:26
ApolloHeroic · Research start 11:10
MythicNot reached
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom5 expansion build events
Large army production2,283 military units
No post-game awards

noamk

Hades · Yellow · Team 1
Loss 1118 -11
EAPM
50.7
Favorite unit
Toxotes
119 fielded
Largest army
256
First expansion
5:31
Age path
AresClassical · Est. start 3:46
ApolloHeroic · Est. start 13:12
HephaestusMythic · Est. start 25:23
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom8 expansion build events
Large army production256 military units
No post-game awards

nLife Jubi

Zeus · Green · Team 2
Win 1189 +14
EAPM
197.9
Favorite unit
Hoplite
2,973 fielded
Largest army
5,638
First expansion
5:02
Age path
HermesClassical · Research start 3:41
ApolloHeroic · Research start 12:53
HephaestusMythic · Research start 22:59
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Market economy4,500 total resource volume
Large army production5,638 military units
No post-game awards

Asuna

Ra · Cyan · Team 1
Loss 1129 -11
EAPM
61.1
Favorite unit
Axeman
293 fielded
Largest army
870
First expansion
16:35
Age path
BastClassical · Research start 3:21
SekhmetHeroic · Research start 7:52
HorusMythic · Research start 21:52
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling14 wall build events
Market economy1,000 total resource volume
Large army production870 military units
No post-game awards

Iuridomal

Nuwa · Pink · Team 2
Win 1377 +7
EAPM
60.5
Favorite unit
Tiger Cavalry
393 fielded
Largest army
667
First expansion
4:15
Age path
HoutuClassical · Research start 2:33
GoumangHeroic · Est. start 11:02
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom16 expansion build events
Market economy28,000 total resource volume
Large army production667 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 33,500 total volume

Nody

Bought

No buys

Sold

No sells

Total player market volume0

nLife Klacek

Bought

No buys

Sold

No sells

Total player market volume0

noamk

Bought

No buys

Sold

No sells

Total player market volume0

nLife Jubi

Bought

No buys

Sold

Wood4,500
Total player market volume4,500

Asuna

Bought

Food100

Sold

Food800
Wood100
Total player market volume1,000

Iuridomal

Bought

Food12,100
Wood300

Sold

Wood15,600
Total player market volume28,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nody

Army · 309

Units

Naginata Rider160
Yari Spearman37
Bushi27
Yumi Horse Archer25
Shinobi24
Oyumi10
Samurai10
Daimyo9
Kitsune7
Buildings 14 types
House56
Farm38
Stable Japanese31
Watermill20
Guardhouse17
Dojo15
Mining Camp Japanese13
Shrine Japanese5
Castle4
Town Center4
Market2
Armory1
Temple1
Village Center1
God powers 5 invoked
New Moon2
Dragon Typhoon1
Shogun1
Swampland1

nLife Klacek

Army · 2283

Units

Hoplite1477
Toxotes726
Hypaspist66
Petrobolos5
Jason4
Heracles3
Odysseus2
Buildings 11 types
Farm35
House29
Military Academy17
Storehouse10
Archery Range9
Granary6
Village Center3
Armory2
Temple2
Town Center2
Fortress1
God powers 4 invoked
Bolt2
Restoration1
Underworld Passage1

noamk

Army · 256

Units

Toxotes119
Hypaspist43
Manticore29
Hoplite18
Peltast16
Cyclops10
Petrobolos9
Achilles5
Ajax3
Chiron3
Perseus1
Buildings 11 types
House37
Farm29
Storehouse12
Temple11
Archery Range8
Town Center8
Granary5
Military Academy3
Fortress2
Wall2
Armory1
God powers 11 invoked
Pestilence5
Sentinel4
Plenty Vault1
Underworld Passage1

nLife Jubi

Army · 5638

Units

Hoplite2973
Hypaspist1320
Toxotes1320
Manticore15
Jason4
Heracles3
Odysseus2
Bellerophon1
Buildings 12 types
Farm36
House32
Storehouse11
Military Academy9
Archery Range8
Town Center3
Armory2
Granary2
Market2
Temple2
Fortress1
Village Center1
God powers 15 invoked
Bolt9
Cease Fire4
Plenty Vault1
Underworld Passage1

Asuna

Army · 870

Units

Axeman293
Slinger289
Spearman196
War Elephant31
Chariot Archer26
Camel Rider9
Sphinx9
Avenger7
Scarab6
Catapult4
Buildings 18 types
Farm29
Obelisk24
House20
Wall14
Granary13
Mining Camp9
Market8
Barracks7
Lumber Camp6
Migdol Stronghold4
Siege Works4
Town Center3
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 6 invoked
Rain2
Citadel1
Eclipse1
Titan Gate1
Tornado1

Iuridomal

Army · 667

Units

Tiger Cavalry393
Pioneer151
Sage66
White Horse Cavalry21
Jiang Zi Ya15
Ge Halberdier7
Axe Cart5
Siege Crossbow5
Li Jing4
Buildings 12 types
Farm30
Imperial Academy25
House16
Town Center16
Baolei13
Silo12
Military Camp6
Sentry Tower4
Market3
Temple2
Armory1
Machine Workshop1
God powers 7 invoked
Forest Protection2
Great Flood2
Creation1
Earth Wall1
Titan Gate1