Advanced match analysis
SQUIDINGLE vs Chelsea
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 11096
- Duration
- 15:39
- Patch
- 19.17020
- Played
- · 5 hours ago
Defeated
SQUIDINGLE
Set · Elo 1246 -12
15:39
Match length
Winner
Chelsea
Hades · Elo 1348 +12
35.7% win probability
Pre-match · Chelsea favored
win probability 64.3%
Key momentsIn match order
SQUIDINGLE
Set · Blue- EAPM
- 34.9
- Favorite unit
- Slinger 43 fielded
- Largest army
- 62
- First expansion
- 6:58
Age path
PtahClassical · Research start 3:00
SekhmetHeroic · Research start 6:31
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
No post-game awards
Chelsea
Hades · Red- EAPM
- 40.6
- Favorite unit
- Hypaspist 25 fielded
- Largest army
- 91
- First expansion
- 4:24
Age path
AthenaClassical · Est. start 2:20
AphroditeHeroic · Est. start 7:37
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy300 total resource volume
Large army production91 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 300 total volume›
SQUIDINGLE
Bought
No buys
Sold
No sells
Total player market volume0
Chelsea
Bought
No buys
Sold
Total player market volume300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.