Replay-derived match flow, timings, and composition.

Advanced match analysis

xQuero_v2♛ vs Mrdkoš Zlořád

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
6851
Duration
26:04
Patch
19.17020
Played
· 5 hours ago
Anatolia map preview
MapAnatolia
Defeated
xQuero_v2♛ Isis · Elo 891 -16
26:04 Match length
Winner
Mrdkoš Zlořád Poseidon · Elo 921 +16
45.7% win probability Pre-match · Mrdkoš Zlořád favored win probability 54.3%
Key momentsIn match order
Fastest Classical
4:26* Mrdkoš Zlořád Hermes · estimated
First pressure
4:54 Mrdkoš Zlořád Stable
First extra TC
6:10 xQuero_v2♛ Town Center
Armory timing
7:44 Mrdkoš Zlořád Armory
Fastest Heroic
11:03* xQuero_v2♛ Sobek · estimated
Market timing
11:05 xQuero_v2♛ Market
Fortress timing
17:41 xQuero_v2♛ Migdol Stronghold
Fastest Mythic
20:41* xQuero_v2♛ Thoth · estimated

xQuero_v2♛

Isis · Grey
Loss 891 -16
EAPM
24.4
Favorite unit
Spearman
58 fielded
Largest army
115
First expansion
6:10
Age path
AnubisClassical · Est. start 3:55
SobekHeroic · Est. start 9:48
ThothMythic · Est. start 18:41
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Water commitment1 dock build events
Large army production115 military units
No post-game awards

Mrdkoš Zlořád

Poseidon · Red
Win 921 +16
EAPM
55.9
Favorite unit
Hippeus
63 fielded
Largest army
154
First expansion
7:04
Age path
HermesClassical · Research start 3:26
AphroditeHeroic · Research start 14:27
ArtemisMythic · Research start 23:07
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Water commitment1 dock build events
Large army production154 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

xQuero_v2♛

Army · 115

Units

Spearman58
Camel Rider12
Chariot Archer11
Axeman10
War Elephant10
Anubite8
Petsuchos4
Slinger2
Buildings 18 types
Farm42
House16
Obelisk9
Mining Camp6
Migdol Stronghold5
Barracks4
Granary4
Lumber Camp4
Armory3
Temple3
Market2
Monument To Priests2
Sentry Tower2
Town Center2
Dock1
Monument To Pharaohs1
Monument To Soldiers1
Monument To Villagers1
God powers 4 invoked
Plague Of Serpents2
Meteor1
Prosperity1

Mrdkoš Zlořád

Army · 154

Units

Hippeus63
Toxotes45
Centaur17
Hetairos10
Petrobolos7
Peltast5
Atalanta3
Theseus2
Hippolyta1
Polyphemus1
Buildings 11 types
Farm25
House25
Storehouse9
Archery Range5
Stable5
Temple3
Town Center3
Fortress2
Granary2
Armory1
Dock1
God powers 3 invoked
Cease Fire1
Curse1
Lure1